Nov 23, 2007, 08:25 PM // 20:25
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#421
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Krytan Explorer
Join Date: Jul 2006
Guild: Ice Dragon Berserker Lodge
Profession: W/
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I never play with real people anymore.
And that was long before Nightfall came out.
Why shouldn't I have the option to play how I want? Those who don't want 7 heroes in their party, don't have to use them. Why should those who want to play a different way be restricted?
It would make the game closer to Baldur's Gate, which would mean I would hate it a lot less, and actually buy the sequel. As it stands now, there is no way in hell I am touching it.
Oh, and I am all for the use of 7 heroes. My brother can't play everytime I do, so it would be nice to be able to make up a full team that can do hard mode when he isn't on. Henchmen stink.
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Nov 23, 2007, 09:21 PM // 21:21
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#422
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Hermos
So... you're saying you want to make an international MMORPG so easy it could be completely soloable.
UTTER FAIL.
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The game is already completely solo-able, so what exactly would change? Would you rather it was like WoW where you can stand around an area for an entire day waiting for someone to come along and help! I played WoW for 2months and I was crying out for henches to help!
Quote:
Originally Posted by Hermos
LOL. Apart from the amazing reflexes, not having to actually gain the friendship of them before playing and not having to be in a guild/alliance/talk program (vent, ts, skype). Those are the main things that make heroes different from those experienced human players.
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Are you friends with all the henches? Are you really close friends with everyone you PUG with? Are you really close to everyone in your guild?
Do you have little social gatherings and talk about the "good old days" and share bread before you enter a mission or instance with your PUG?
What if your not in a guild, or your guild is almost always dead or no one ever helps? There is absolutely nothing different between using 7 heroes and using 7 real people! None at all!
Otherwise are you trying to argue that the AI for heroes is more intelligent then human intelligence? Hmmmm!
Quote:
Originally Posted by Toriyaki
I'm fine with only three heroes. It's just one of those game restrictions not really worth talking about...
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Its fine until you find yourself in an outpost where you need to do a mission and every district is empty. You try it with henches and it just fails because the hench AI is awfull and you have NO idea what skills or builds their using and cant take that into account.
Why shouldnt be have an alternative to fix that situation of using all heroes?
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Nov 23, 2007, 09:53 PM // 21:53
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#423
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Emo Goth Italics
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Quote:
Originally Posted by freekedoutfish
Why shouldnt be have an alternative to fix that situation of using all heroes?
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they really need to fix hero/hench AI in general first imo.
anyway on topic...because each one looks different
one may look cooler than the other or vice versa.
and it cuts off the fact that alot of the playerbase dont understand how to make a good build because alot of people farm with the same holy trinity build over and over.
and will just never learn because they are too attached to the popularity of the build so basically nothing is changing
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Nov 23, 2007, 09:56 PM // 21:56
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#424
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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/signed for 7 heros.
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Nov 23, 2007, 10:11 PM // 22:11
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#425
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Ascalonian Squire
Join Date: Nov 2006
Profession: N/Me
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To repeat
- It can't be overpowered, 1 Human, 7 Heroes will not be better than a good all human party (note I said good), and that is what the game must have been designed for (can't tell me it was designed for 8 noobs)
- It would be great to allow great build synergy experiments
- Some outposts in the older games really are empty, to allow us to go back and have fun, why not?
- /signed ...
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Nov 24, 2007, 01:20 AM // 01:20
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#426
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Maryland/DC Area
Guild: Farmers Unite [FU]
Profession: W/
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No, not this again...
I thought the horse was dead.
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Nov 24, 2007, 02:41 AM // 02:41
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#427
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Wilds Pathfinder
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Quote:
Originally Posted by gene terrodon
No, not this again...
I thought the horse was dead.
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I always make sure to click on the threads about stuff I'm tired of reading about.
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Nov 24, 2007, 03:32 AM // 03:32
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#428
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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Quote:
Originally Posted by Bryant Again
Stop bumping this thread.
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Ahem. Thank you.
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Nov 24, 2007, 04:57 AM // 04:57
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#429
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Frost Gate Guardian
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I'd like 7 heroes too. And if you don't like me bumping this thread, then tough cookies.
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Nov 24, 2007, 05:21 AM // 05:21
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#430
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Wilds Pathfinder
Join Date: May 2005
Location: You ever have to clean up after a Moa bird?
Guild: True Solunastra [SLA] Profession: Moa Wrangler
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Someday, I'm sure, I'll be enlightened enough to understand why some players need to dictate how other players enjoy a game, even though it doesn't effect them in the slightest.
On that day, I'm sure my body will burst into golden light, and I'll ascend directly to the heavens.
Until then, though, I'll have to content myself with reading things like this and saying, "WHAT IS WRONG WITH YOU PEOPLE, ANYWAY?"
Oh, and seven heroes wouldn't hurt a thing.
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Nov 24, 2007, 05:30 AM // 05:30
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#431
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Desert Nomad
Join Date: Sep 2006
Location: Officer's Club
Guild: Gameamp Guides [AMP]
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I thought we already had a 7 heroes thread
in sardelaac
where it belongs
instead of here
...
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Nov 24, 2007, 05:45 AM // 05:45
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#432
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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Quote:
Originally Posted by N E D M
I thought we already had a 7 heroes thread
in sardelaac
where it belongs
instead of here
...
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I'm pretty sure we do. Just stop bumping it. >>;
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Nov 24, 2007, 05:54 AM // 05:54
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#433
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Would you like to have fries with that?
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Nov 24, 2007, 08:24 AM // 08:24
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#434
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Wilds Pathfinder
Join Date: May 2005
Location: You ever have to clean up after a Moa bird?
Guild: True Solunastra [SLA] Profession: Moa Wrangler
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Quote:
Originally Posted by Zeek Aran
Quote:
Originally Posted by Bryant Again
Stop bumping this thread.
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Ahem. Thank you.
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Quote:
Originally Posted by Zeek Aran
I'm pretty sure we do. Just stop bumping it. >>;
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I assume you understand the irony in your posts.
Last edited by Rhedd; Nov 24, 2007 at 08:28 AM // 08:28..
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Nov 24, 2007, 08:50 AM // 08:50
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#435
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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lol I was very excited originally to have heroes cause I thought they would be account based... only having to equip them 1 time for your account and they became your companions through your adventuring. However now that I have equipt 300 heroes with runes, inscriptions, weapons, and so forth; OUCH, I can say that it was nothing but a total Pain in the assets how Anet implemented them.
However I would not want to micro manage 7 heroes, nor do I think others would. And since only a FEW heroes AI is very good, and only on specific things... I know I would have to...
Rangers are only good if they have a short bow and are interrupting.
Necros only good if making minions. SS, Curses builds are piss poor unless you micromanage.
Monks are ok at heals, but really bad at Prot, and forget about enchantments or bonds... And using them to smite is a joke.
Warriors AI just plain sucks. Indeed I personally feel the class is a joke. but thats just me...
Assassins AI is laughable in heroes... I know of no one that uses them at all...
mesmers are good ONLY if you micromanage, especially if echos are involved.
Rits are only really good at Spirt spamming. though they Often Kill their spirts when its not time, and never move them or otherwise make good use of them.
Eles are just about the only class you can use that can take care of itself no matter what attrib is being used however they tend to get targeted quickly.
The Paragon is really good at command, but piss poor at leadership in a way thats understanding. Spear is pretty good on AI too...
Dervish is a good tank AI. and seems to take care of itself well... I guess those were the ultimate AI end product that had the most attention.
It would be different if your AI for your Heroes Learned a little... Like if your micromanaging the build over time it learns what you want it to do and updates its AI to match your management. But that never seemed to happen...
I'm sorry but I personally think if Anet ever makes it 7 hero based, the game might as well just go full single player and offline and be done with it... Its almost that with 3 heroes. Going to a full 7 just assures the demise of GW 1 as a multiplayer game.
Last edited by =HT=Ingram; Nov 24, 2007 at 08:55 AM // 08:55..
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Nov 24, 2007, 09:12 AM // 09:12
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#436
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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=HT=Ingram, GW is advertised as a game you can play solo with AI if you choose.
Those people who want to PuG still can, it wouldnt stop anyone from chosing to PuG if they prefer to play that way.
And as for people not wanting to manage 7 heroes, they dont have to.
Those people who would like to play with 7 heroes could.
Those people who would like to play with 5 heroes could.
Those people who would like to play with 3 heroes could.
Those people who would like to play with 7 players could.
All this would change is that people who want to use up to 7 heroes can.
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Nov 24, 2007, 09:52 AM // 09:52
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#437
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Forge Runner
Join Date: Feb 2005
Location: Anchorage Alaska
Guild: Haz Team [HT]
Profession: R/W
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Oh I agree the choice is there, but lets face it. the ONLY reason anyone pugs anymore is cause there is a small limitation on heroes. So people pug up 2 at a time and go with 6 heroes. ok great... That maintains at least the possibility that the community will still play together, and not just exploit each other for ill gotten profit. But when they make it that its all solo based and actually EASIER cause you can control it all. SOMEHOW... Well why would anyone have a reason to go in PUGS anymore? At that point just make the game single player offline and be done with it is all I'm saying. That may well be where GW1 ends up someday. I mean I like my friends, and I like to play with them, but sometimes they just piss me off and I have to go do something on my own. So its not like I don't understand the desire. but I am being honest here. If I could just have nothing but all heroes with all the buffs in the world on every one of them, and all the best weapons on them possible. Eventually I would have no reason to ever interact with another player in the game ever again.
IF. and this is a BIG IF... GW2 is a success and gets the majority of the community active in it instead of GW1. So All GW servers go offline and GW1 client becomes an offline single player game with 7 heroes. That is the likely future of GW within say 3 more years, IF GW2 takes over and no more content is ever added to GW1. Just my opinion...
Last edited by =HT=Ingram; Nov 24, 2007 at 10:00 AM // 10:00..
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Nov 24, 2007, 10:01 AM // 10:01
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#438
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by =HT=Ingram
Oh I agree the choice is there, but lets face it. the ONLY reason anyone pugs anymore is cause there is a small limitation on heroes.
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Not true at all. First of all, you wouldn't be able to prove that statement anyway. Second: Ursan Blessing. People PuG more now than when NF came out mainly because heroes can't use PvE skills. They PuG for power. 7 heroes won't change that in the slightest because they still can't use PvE skills.
EDIT: To add to this, in a perfect social world, no one would PuG because everyone would be in a nice, full, helpful guild that always play together. Either way, those who you would want to PuG with aren't going to be the same breed as those who would rather have 7 heroes. People want 7 heroes either because they don't want to PuG, or they demand efficiency on their level, and would be a 'nazi' when it came to teamwork and builds. I doubt you'd want either person on your team.
Last edited by arcanemacabre; Nov 24, 2007 at 10:07 AM // 10:07..
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Nov 24, 2007, 10:03 AM // 10:03
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#439
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Quote:
Originally Posted by =HT=Ingram
Well why would anyone have a reason to go in PUGS anymore?
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Because some people prefer to pug?
Oh and saying the reason people pug is because of the limitation on heroes is wrong.
I went h/h when Nightfall was out.
I went all henchies in the previous games.
Its the same for a lot of people (If you read through some of the other 7 hero threads you will see others saying this). If at any point I was forced into pugging I would have just stopped playing.
I wouldnt have switched to PuGs, I joined the game because I could take AI and go do my own thing.
People who enjoy pugging, who play with friend/guild teams will continue to do so.
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Nov 24, 2007, 10:28 AM // 10:28
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#440
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by =HT=Ingram
Oh I agree the choice is there, but lets face it. the ONLY reason anyone pugs anymore is cause there is a small limitation on heroes.
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Ok lets face it, you'll have to prove it :d
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